Displaying your screen content to others during a Teams meeting or call for collaboration
Hello Amandeep Singh,
Thank you for taking the time to share such a detailed analysis. I can clearly see the impact this is having, especially given the scale of your MTR deployment.
Based on my findings, the behavior you’re seeing (low frame rate during HDMI/USB-C ingest, especially for video playback) has been observed in other environments as well. The findings generally point to how HDMI content is processed within the MTR pipeline, which can result in reduced frame rate for high-motion content such as videos.
I completely understand the impact this is having, especially given the scale of your deployment, and your request for a clear timeline or a reliable workaround is absolutely reasonable.
At the same time, I’d like to be transparent that I don’t have access to internal engineering roadmaps, release timelines, or the ability to validate scalable workarounds in an environment comparable to yours.
As part of the Q&A forum, my visibility is limited to publicly available information and similar reported cases, rather than direct coordination with the product group. You can also consider me an end user as well, providing guidance based on experience and documented processes.
Because of this, I’m not able to confirm an official resolution timeline or provide a workaround that is guaranteed to meet production requirements at your scale. The most accurate and up-to-date information would come through your existing support case, as the support team can engage directly with engineering and provide validated guidance based on your specific scenario.
For more definitive guidance, I would recommend continuing to rely on updates from your active support case, as the support team can validate solutions directly with engineering and your exact environment.
In parallel, I would strongly encourage submitting feedback through Microsoft’s official channels. This helps ensure the Product team is aware of the broader impact and can prioritize accordingly, especially for large-scale deployments like yours: Microsoft Teams · Community
Microsoft’s product team actively reviews customer submissions, and many improvements have been introduced based on user demand and real‑world usage scenarios. Submitting and upvoting feedback is the most effective way to help prioritize this for future updates.
Thank you again for documenting the issue so thoroughly and I genuinely appreciate your feedback and share your goal of making Microsoft Teams better and more user-friendly.
Note: Please follow the steps in our documentation to enable e-mail notifications if you want to receive the related email notification for this thread.