言語

BounceVector3NaturalMotionAnimation クラス

定義

public ref class BounceVector3NaturalMotionAnimation sealed : Vector3NaturalMotionAnimation
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.LiftedContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class BounceVector3NaturalMotionAnimation final : Vector3NaturalMotionAnimation
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
class BounceVector3NaturalMotionAnimation final : Vector3NaturalMotionAnimation
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.LiftedContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class BounceVector3NaturalMotionAnimation : Vector3NaturalMotionAnimation
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public sealed class BounceVector3NaturalMotionAnimation : Vector3NaturalMotionAnimation
Public NotInheritable Class BounceVector3NaturalMotionAnimation
Inherits Vector3NaturalMotionAnimation
継承
Object Platform::Object IInspectable CompositionObject CompositionAnimation NaturalMotionAnimation Vector3NaturalMotionAnimation BounceVector3NaturalMotionAnimation
属性

プロパティ

名前 説明
Acceleration
Comment (継承元 CompositionObject)
Compositor (継承元 CompositionObject)
DelayBehavior (継承元 NaturalMotionAnimation)
DelayTime (継承元 NaturalMotionAnimation)
DispatcherQueue (継承元 CompositionObject)
FinalValue (継承元 Vector3NaturalMotionAnimation)
ImplicitAnimations (継承元 CompositionObject)
InitialValue (継承元 Vector3NaturalMotionAnimation)
InitialValueExpressions (継承元 CompositionAnimation)
InitialVelocity (継承元 Vector3NaturalMotionAnimation)
Properties (継承元 CompositionObject)
Restitution
StopBehavior (継承元 NaturalMotionAnimation)
Target (継承元 CompositionAnimation)

メソッド

名前 説明
ClearAllParameters() (継承元 CompositionAnimation)
ClearParameter(String) (継承元 CompositionAnimation)
Close() (継承元 CompositionObject)
Dispose()

アンマネージド リソースの解放、解放、またはリセットに関連付けられているアプリケーション定義のタスクを実行します。

(継承元 CompositionObject)
PopulatePropertyInfo(String, AnimationPropertyInfo) (継承元 CompositionObject)
SetBooleanParameter(String, Boolean) (継承元 CompositionAnimation)
SetColorParameter(String, Color) (継承元 CompositionAnimation)
SetExpressionReferenceParameter(String, IAnimationObject) (継承元 CompositionAnimation)
SetMatrix3x2Parameter(String, Matrix3x2) (継承元 CompositionAnimation)
SetMatrix4x4Parameter(String, Matrix4x4) (継承元 CompositionAnimation)
SetQuaternionParameter(String, Quaternion) (継承元 CompositionAnimation)
SetReferenceParameter(String, CompositionObject) (継承元 CompositionAnimation)
SetScalarParameter(String, Single) (継承元 CompositionAnimation)
SetVector2Parameter(String, Vector2) (継承元 CompositionAnimation)
SetVector3Parameter(String, Vector3) (継承元 CompositionAnimation)
SetVector4Parameter(String, Vector4) (継承元 CompositionAnimation)
StartAnimation(String, CompositionAnimation, AnimationController) (継承元 CompositionObject)
StartAnimation(String, CompositionAnimation) (継承元 CompositionObject)
StartAnimationGroup(ICompositionAnimationBase) (継承元 CompositionObject)
StopAnimation(String) (継承元 CompositionObject)
StopAnimationGroup(ICompositionAnimationBase) (継承元 CompositionObject)
TryGetAnimationController(String) (継承元 CompositionObject)

適用対象