SpriteVisual クラス

定義

public ref class SpriteVisual sealed : ContainerVisual
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.LiftedContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class SpriteVisual final : ContainerVisual
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
class SpriteVisual final : ContainerVisual
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.LiftedContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class SpriteVisual : ContainerVisual
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public sealed class SpriteVisual : ContainerVisual
Public NotInheritable Class SpriteVisual
Inherits ContainerVisual
継承
Object Platform::Object IInspectable CompositionObject Visual ContainerVisual SpriteVisual
属性

プロパティ

名前 説明
AnchorPoint (継承元 Visual)
BackfaceVisibility (継承元 Visual)
BorderMode (継承元 Visual)
Brush
CenterPoint (継承元 Visual)
Children (継承元 ContainerVisual)
Clip (継承元 Visual)
Comment (継承元 CompositionObject)
CompositeMode (継承元 Visual)
Compositor (継承元 CompositionObject)
DispatcherQueue (継承元 CompositionObject)
ImplicitAnimations (継承元 CompositionObject)
IsHitTestVisible (継承元 Visual)
IsPixelSnappingEnabled (継承元 Visual)
IsVisible (継承元 Visual)
Offset (継承元 Visual)
Opacity (継承元 Visual)
Orientation (継承元 Visual)
Parent (継承元 Visual)
ParentForTransform (継承元 Visual)
Properties (継承元 CompositionObject)
RelativeOffsetAdjustment (継承元 Visual)
RelativeSizeAdjustment (継承元 Visual)
RotationAngle (継承元 Visual)
RotationAngleInDegrees (継承元 Visual)
RotationAxis (継承元 Visual)
Scale (継承元 Visual)
Shadow
Size (継承元 Visual)
TransformMatrix (継承元 Visual)

メソッド

名前 説明
Close() (継承元 CompositionObject)
Dispose()

アンマネージド リソースの解放、解放、またはリセットに関連付けられているアプリケーション定義のタスクを実行します。

(継承元 CompositionObject)
PopulatePropertyInfo(String, AnimationPropertyInfo) (継承元 CompositionObject)
StartAnimation(String, CompositionAnimation, AnimationController) (継承元 CompositionObject)
StartAnimation(String, CompositionAnimation) (継承元 CompositionObject)
StartAnimationGroup(ICompositionAnimationBase) (継承元 CompositionObject)
StopAnimation(String) (継承元 CompositionObject)
StopAnimationGroup(ICompositionAnimationBase) (継承元 CompositionObject)
TryGetAnimationController(String) (継承元 CompositionObject)

適用対象